Technology

How Can VR Change Education

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By John Wick

Other than the world of gaming, according to jungeroemer.net Virtual Reality (VR) has been benefitting various industries including education, training, and health. With the education sector opening up to various pedagogies, experimenting with VR will only come as an opportunity. The advancement in technology has already introduced the culture of online education and VR is being explored as a step ahead in the sector. Losing focus on one’s lesson for a student is like a gambler losing focus of the surroundings and spending on online gambling without realizing how much money he/she has spent in vain.

VR used as a stimulator 

You must have come across the new apps that are being launched to make education simpler. Virtual Reality can facilitate a seamless platform to enable learning more interactively. What one would read in books and assume can now be brought to life with stimulation. For instance, to explore Mars or Moon, you could walk on the celestial surfaces while you sit in your classrooms; thanks to VR that makes this possible.

Not only limited to science, but you can also visit different periods of history in real-time. Just put on the headset and you can experience immersive learning as you hear realistic sounds and see the environment you’ve been reading in your books. And yes, it’s different from watching a video as VR allows you to participate in the process instead of being an audience. Being absorbed in real-time works as a motivating factor as you will be learning by doing as an inherent part of it.

Improved engagement means better learning 

At a time when smartphones, tablets, PUBG, and gaming is eating into a student’s study time, VR can provide beneficial learning by creating an environment akin to entertainment. Virtual Reality devices can enable students to focus better. A headset programmed with content to engross students could have a better impact on ensuring his attention on the subject than teaching out of chalkboard or other traditional classroom teaching-learning methods.

Virtual Reality as a time machine

Why do we want a time machine? It’s to experience reality than simply visualize what happened in the past or what can unfold in the future. Being a part of that experience can foster engagement and ascertain an environment conducive to learning better. With the VR time machine, you will be able to revisit the glorious eras that you read in history books. Be it the Industrial Revolution, French Revolution, the World Wars, or any. An interactive platform created by simulation could enable fearless learning and generate greater aptitude in the subjects. For instance, if you want to experience the great battles fought in history, VR can facilitate the possibility of virtually picking a uniform and marching to the war scene to live the martyr’s life in real-time. The dates, facts, and incidences that you can’t memorize when learned out of a book will become ingrained in your system through VR learning.

VR is being used in various areas of training to provide hands-on experience to employees without disturbing a thing in their actual work environment. VR and its applications are being explored and integrated into the field of education as a continuous process, setting a niche that will revolutionize how people learn.